Videogame complainers (a final solution)

3 Feb

Soo…

according to a newspaper I read there seems to trouble in the game-creating world. The creators of «Call of Duty: Black Ops”, was asked; What, in your mind, is the biggest problem facing the games industry today, and if you had the power, how would you fix it?

He answered:
Personally, as a community manager who lives in the media or social media world every day, I think the social culture of video games is moving in a more negative direction as technology and social media continues to grow. Rather than growing with it, the trend seems to be devolving. More and more gamers seem to forget what this industry is all about.

It’s a creative industry – the most creative form of entertainment in existence. Too many developers who try new things are getting burned by “pundits” and angry entitled fans who look to be contrarian, sometimes simply for the sake of being contrarian. The only thing this attitude aims to achieve is stunt that creativity and innovation even further, which is something that no rational gamer looking to be entertained would want to do.

Here is my (final) solution: Make a map called “your moms basement” where the mission is to kill nerds for some obscure reason (i.e one of them have hacked secret files) and then let that be a statement to all know-it-alls. The lesson? Complaints are just a bullet away from solution.

Yes, there will be multiplayer maps where you can pawn others. Yes, the story will question moral and give you opportunity to do evil stuff. But killing children will only be possible in CoD6 (They have to save something for later). Also head-shoot animation will have brain matter pixels.


Now I don´t play war games as I find them dull and uninteresting. But if I did, and I wasn´t satisfied, my complaint would just be not recommending it to others. I am often impressed by the work and effort put into any game. That is not the same as having to love it just for the effort but I know one thing… I could not have done better! And if I could, then I would!

Another lesson from AMC!

Blog 2.0 - You unlock this door with the key of imagination. Beyond it is another dimension— a dimension of sound, a dimension of sight, a dimension of mind. You're moving into a land of both shadow and substance, of things and ideas. You've just crossed over into Andy´s Mercury Comments

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